Since hes a monk he would have skills that revolve around being unarmed, thy CAN equip weapons but prefer and work better unarmed, like if they equip a weapon their Critical Fumble would go up by like 10% or something. But since hes also a warrior he could equip heavy armor sort of like the executioner. some skills could be named like Unarmed Strike or something similar . just some ideas, Thanx for listening
Post by alphasmart on Dec 25, 2006 11:30:43 GMT -5
hehe I think there's already a plan for the Unarmed Strike skill as detailed in the skill spoilers section. One idea is to have kind of gauntlets or knuckle dusters as weapons or something, or perhaps special monk-only gloves with huge min/max damage boosts - I know there's clawed frostskin and greenscale gloves for example. A skill to add damage resistance (permanently, like nature's defence except with dr instead of ac) would be all right too. I kinda suggest making equipment either warrior-monk-only or at least aimed at them.
Post by alphasmart on Dec 26, 2006 13:20:33 GMT -5
This is utter propaganda...if by 'stuff' you mean develop a very fun game, you're sorely mistaken Seriously, you should try to consider how what is basically now a 3-man team (apoc, kirby and aznchipmunk) is still more attractive than the rest of the other shards who have larger teams, and will almost certainly be able to at least compete with the "real" akarra and its codemonkey army. Heck, I'd say you'd have to pull a real gem out to outdo this wonderful piece of work
indeed...some pawn of the akarra 2 team posted as a guest an advertisement for akarra 2 marketing it as the "real" akarra and saying that apoc can't program or something silly, but it seems someone deleted it.
Post by Apocalypse on Dec 27, 2006 11:15:21 GMT -5
Ah, yes. They were in a completely wrong topic for such things. advertisements for games are only welcome in open topic. Since it was pretty much a flaming post though. I decided to delete it instead to move it. Sorry for the confusion.
"Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. That's relativity."
Post by socpunishment on Dec 27, 2006 13:04:11 GMT -5
Thats okay .. This person whos post was deleted odviously did so just to cause trouble.
The Troublemaker, devoloper of akarra 2 or not has no right to do such a thing if he has the rights to the game or not. I have no clue what those circumstances are but as a true akarra fan I will say this Troublemaker never step into these forums again unless you dedide to grow up about it. I am probably one of the biggest fans of the game and I am so tired of seeing the game ruined by people like you. The gameplay, the devolopement, and even this post continues to be ruined by people like you. However you like anyone is entitled to state their opionion in the proper manner either contact me in a private mesage or maybe contact apoc and see if its fine to post a disscussion on his forums otherwise you follow the rules. I expect no more of that in this post, goodbye.
Now back to the post at hand what was it .. ahh yes warrior monks .... funny has nothing to do with akarra 2.
I think the ideas posted so far are kinda kewl ... you could make like some knuckles as a weapon .. these have low damage but a real high attack speed and ya know you could then add "monks only" and maybe some other weapons that you can craft .. like you could get more damage on this weapon or maybe frost damage .. etc. anywho lets brainstorm more ideas .. and hear from apoc.
Good and Evil are not two sides of the same coin, they are not equal or opposite, a better way to describe it is Truth as a whole is Perfect and anything less is Flawed.
Cleanse Spell: Cleanses negative effects besides poison; could cover single or multiple spaces. The game could really use a spell like this for fsing and since the other Neophytes all sorta have their specialties, I think Shaman would be a good class to add it to.
Knuckles (already suggested): Shaman only. They could have different attack effects and overall damage would come primarily from the effect rather than the actual attack, mostly White or Green spell effects, like some Burst or Shock Knuckles.
Area Spell: Something similar to War Stomp, less damage, 1-space, nothing too fancy or overpowered. Maybe like a bluish/purplish swirly Mind Blast thing.
Last Edit: Dec 5, 2008 22:22:03 GMT -5 by Betrayal