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Post by Apocalypse on Apr 24, 2006 11:45:49 GMT -5
I Will now be accepting guild house upgrade requests! ;D
House Prices: Adding/Removing 1 monster- 5gc Key Locks Installing/Changing- 5gc Key Name Change- 5gc Key color Change- 5gc New Room(empty)- 10gc Area Label- 10gc Attic- 15gc Subbasement- 20gc Customized Area- 100gc
NPC Prices: Creation- 10gc Naming- 5gc Coloring Name- 5gc Buy/Sell 1 Item- 5gc Placement- 5gc Currency Exchange- 10gc Custom Quest- 50-70gc(depending upon complexity)
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Post by James on Apr 28, 2006 14:59:49 GMT -5
Just wondering about a few thing here
1) in the past your said each house could have only 4 areas, in DARK's case we have the main hall, the basement and the iwid room leaving room for 1 more.
does this still apply or can we have as many rooms as money allows?
2) a few weeks before star left we got a new house and as far as i know im the only one that got a key to it, does this make it ours now?
3)Is dark still getting the shop guy/items i bought?
4)Whats a sub basement...a base under a base?
5)Do you still do secret entrances into the house?
6)What are the restrictions on items/monsters were allowed to have...im assuming your still sticking to no boss monsters and i would imagine no craftable items (egs.hero staff) sold either...just want to make sure.
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Post by Apocalypse on Dec 14, 2006 20:02:36 GMT -5
Monster rule-
In a guild house you may only have monsters that can be found on the world map. No bosses/mini bosses will be allowed.
Item rule-
Nothing that is combined or crafted may be sold. You may not have boss/mini boss drops sold. You may not have mounts sold. You may not have skills/spells sold.
Area rule-
A guild house has two main areas to start and the rest may be added on by the owner. An attic is the top peice of the house that come pre-designed. A sub basement is the floor beneathe the basement that comes pre-designed.
The dark guild house has 3 floors, the main room(customly made), The basement(customly made), and the special designed area(customly made).
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Post by AgentNoob on Dec 14, 2006 20:11:37 GMT -5
What about the custom quest?
What are the limitations on how a quest can be build?
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Post by Apocalypse on Dec 14, 2006 20:14:01 GMT -5
That feature will be further explored later one. not available currently.
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