Betrayal
Mundane
Betrayal, Roland, Ronin, Wolf, Assassin
Posts: 49
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Post by Betrayal on Sept 5, 2008 6:24:02 GMT -5
Hey, just thought I'd suggest possibly extending the Cure Poison skill to Paladins and/or Rangers. It would make sense, at least for Paladin, but maybe Ranger as well, since they deal in herbs and natural remedies. It's nothing too crazy, just a quick suggestion that I think would be cool/useful. And of course like all suggestions, it's somewhat biased.
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Eartbound
Lord's Bird
Mario is hot
Posts: 100
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Post by Eartbound on Sept 5, 2008 8:24:37 GMT -5
I think it would make sense.
This has nothing to do with cure poison but.... Could it be possible that naturalist/druid class have a skill that sprouts a tree and it would last like under a minute. It would reflect naturalists' way to use nature and it would give some depth to those classes. The entangle quest, where you have to plant a tree in the wraith woods, inspired me to suggest this. It would have great use in narrow places as only ghosts can pass it, and if there will be a skill which makes you ethereal for a set period, it would have more depth too. As a skill that blocks one *square*, it would give the unpopular spear-users some tactical meaning too.
Was just thinking the other day about this and if it could be possible or a reasonable idea.
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Post by AznChipmunk on Sept 5, 2008 22:45:11 GMT -5
You could use it to block players in a spot.
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Eartbound
Lord's Bird
Mario is hot
Posts: 100
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Post by Eartbound on Sept 6, 2008 4:32:23 GMT -5
But the tree would dissappear in a short time. Any way if someone were to use it like that it wouldn't be the 1st time cause time stop can be used like that too and it has been used like that before
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